Information and Suggestions from a technical player

Hey! This is a really great post - you clearly put a lot of thought and effort into it.

I have >140k claim blocks but not enough Claims to use them (or even an area I want to claim). Being able to sell/transfer them to other players–or even convent them into something else–would be welcome.

I definitely like the idea of being able to transfer claim blocks; it would be useful for when players want to have joint claims, or so that players can quickly buy a claim blocks in bulk from other players. I think it would add a new and interesting dynamic to the economy. On the other hand, there would be even less of a motivation for players to purchase claim blocks via the store, or do irl deals for them. I don’t particularly think that this would be an issue or take money from Munchy, however - if anything, players might be more inclined to buy claim blocks with the intention of selling them off, like some people have done with crate keys in the past.

These devices are unable to drop/dispense arrows and water. This makes certain item collection/distribution systems difficult, and certain farm setups much less efficient since trapdoors take up an additional block.

I agree with this sentiment completely, especially with the idea of dispensing water. I think that players should be able to at least dispense water on their claims. Tankuu made a post about this topic quite recently - Dispensing Water - and quite a few people expressed similar views.

This would make clearing out areas for farms and storage so so so much easier. On another SMP I played on, TNT was allowed within someone’s claim. Explosions on the border of that claim would only break blocks within the actual claim.

There is an obvious risk that a change like this could be abused to grief another player’s claim. However, only a player who was added to a claim would have the permissions to do so - in which case they could grief the claim with or without TNT. I think that, on balance, this would make clearing land easier, could potentially facilitate some new types of events, and would overall be a good feature.

This might not be a popular one, but I’d like to have the ability to put a beacon inside a mall shop that warps people to a non-mall shop (not a list of non-mall shops, but specifically my own shop). Essentially, a mall shop could have a link to one other specific place somewhere else in the overworld. In practice, this would look like a beacon (on obby or something) in a mall shop (or anywhere else in the world, for that matter), and if you right click it it instantly teleports you to that player’s non-mall shop.

This is really interesting! It would be a sort of auto-teleporter to link between the two locations. Although, there would be nothing to stop someone from linking it to a non-shop location, and I’m not sure exactly how the whole thing would be implemented, I do really like the concept.

Thanks for taking the time to write this! :D

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