Meow, while I do appreciate everyone voting, I’d also love more reasons from people who are against the underworld~
As for my opinion, it’s already been stated but I’d love to talk a bit more about the useless issue of the Underworld.
Yes, it didn’t receive a lot of appreciations on season 2 but then again, it has been over 3 years, like ACTUAL 3 YEARS. Lots have changed on survival, new mechanics as for a new community that never cease to evolve. So while people didn’t fully use the underworld before wouldn’t 100% mean that the case will still apply. I personally will use the underworld now because it serves a purpose to me, some other newer players might too. And no matter how useless it can seem to people, it wasn’t at least 100% useless since some people used it so yeah…
I do get that having an extra world will consume ressources (don’t know how much though) that could be invested over other features, that’s what I would consider a fair reasoning to be against the underworld. But if it doesn’t cause an issue, with the confirmation of the dev team, then why not giving it a shot… Some people do not appreciate quests, people answer “Don"t play them”, some people dislike skills, again “Don’t grind them”. If it isn’t a huge burden to have the Underworld, I think we could at least try and see how it performs. And here again, you don’t have to use it.
Aside all this, there’s quite the amount of benefits from this that I’ve listed here~
Farms would be common in the underworld but it would provide us ressources that would be a hassle to farm considering the nether resets every 2 weeks, we could see lovely bases themed around the nether and maybe a build competition running in the underworld, we could have warps (that is a suggestion, I don’t know how possible it is…) etc
I do wanna believe that the underworld could be more used, maybe not used a 100% but at least by a fair amount of people, assuming everyone who voted yes would.